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# 12 01-11-2004 , 08:33 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Yeah the mouth was a bit of a bugger to get to at this scale its just the way the character is I think. But you cant have it to low res a mesh or the uvs will stretch too much
Later Dudes
_J