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# 69 15-11-2004 , 09:03 PM
Kerosene's Avatar
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Join Date: Jul 2004
Location: England
Posts: 171
I've just made a startling realisation about this thread, this isn't a maya project! or is it now? which program u building this in?

Anyway, as for the recent updates, i'd go easy on the knee pads. they look a little to big in all directions. and those points cud cause serious problems if she ever has to bend forwards to duck a blade in combat user added image

This the same character u did for ur photoshop WIP?