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# 1 04-12-2004 , 04:26 AM
Registered User
Join Date: May 2004
Location: New York City
Posts: 42

Hardware Render Buffer

When I use the Hardware Render Buffer to render out a path animation with Flow Path Object, The alpha channel is ignored even when I select Hardware Alpha. A default black is matted to the background. I have been getting an error message:

Error: Wrong number of arguments on call to flipbookRW.

Does anyone have any ideas? Thanks. -Craig

*I am rendering a Tiff sequence