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# 1 06-12-2004 , 10:59 PM
MainlineX's Avatar
Registered User
Join Date: Jun 2003
Location: Johannesburg
Posts: 641

Exporting to 3ds

Hey guys,

I have recently completed modeling the building for the Minas Tirith project and now I have to submit the model in .3ds format. I am using a program called....Deep Exploration to export it, but it always seems to export buggy with missing faces....anyways, are there any suggestions on how I could do the export successfully?? Should I be triangulating before Export or what??? Please any help would be great as this is driving me up the wall..lolol...Is there a .3ds exporter for maya?? user added image

Anyways...I just wish that they used maya....lolol.....user added image

MainlineX



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