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# 14 24-12-2004 , 03:28 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
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The model looks pretty good. Seems a bit too squared off in many places. You have over 1000 polys left to use before you hit even the minimum polycount requirement, so I'd recomend using them!

The texture right now looks very muddy and under-detailed. You can see a lot of texture breaks and such. Also, the weapon is mostly transparant, which seems rather odd.

Not trying to be harsh, persay... just trying to help. user added image Keep it up!


-Mike
The Maya Toolbelt