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# 2 17-01-2005 , 08:12 PM
Alan's Avatar
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Join Date: Oct 2002
Location: London, UK
Posts: 2,800
YOu can parent them under the geometry in the right position or use point constraints to get them in right place. They should then follow the mesh around as you want.

:bandit:
Alan


Technical Director - Framestore

Currently working on: Your Highness

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