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# 5 27-01-2005 , 09:00 AM
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Moved the thread as requested...


Originally posted by cavalt
I've been searching CPU benchmarks on the web.
There are many different types. I've been focussing on OpenGL benchmarks. I figured Maya uses OpenGL and if there is going to be a slow down it's probably going to be during these calculations.

I would concentrate on rendering speed instead of just OpenGL. Rendering complex scenes is what stresses your system the most.


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