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# 2 08-02-2005 , 08:01 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
The point of the UV editor is to position UVs to fit your image, not the other way around, so the image won't move with your UVs.

To work with seperate pieces, I generally move them to the side to untangle them. If the rest of the geometry is getting in your way, detach the surface you're working on away from the main body, do what you need, and reattach it later.


-Mike
The Maya Toolbelt