View Single Post
# 81 26-02-2005 , 02:14 PM
Dragonhawk's Avatar
Registered User
Join Date: Jul 2003
Location: Germany
Posts: 457
hi guys
nothing of it helped im sorry.All the normals are facing outwards perpendicular as they shall and the halfes are merged together and the edges are softened where the two halfs touched each other.....i hope and think that its just my video card that makes some troubles.....maybe i have to change the texture resolution quality or how its called....
You see on the top image that the bump map is simuliced very well maybe its an issue of distance and video crad...


Last edited by Dragonhawk; 26-02-2005 at 02:17 PM.