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# 1 15-03-2005 , 11:41 PM
vladimirjp's Avatar
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Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871

char: troll_maya > ZB

started with ZB last week. base mesh done in maya. ill bring back hig rez for disp map and some bump map
such a good tool. modeling and texturing practice
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