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# 4 26-04-2005 , 12:53 PM
lisa_gonzalez's Avatar
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Join Date: Jun 2004
Location: London, England
Posts: 301
I know it was stupid, but I did actually model the lego word on the bricks instead of using a texture map. I made one brick, then instanced it (but I then combined all the objects into one brick, so I don't think the instances count any more, so the poly count will be high) I should have used a displacement map I guess, but this way was quick, and I don't mind about high poly limits. I'm going to do the next brick tonight I think.....

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