Hiya, Glad you got it sorted out, and it's looking 'mighty fine' Good work! As for the texturing, I'm not 100% sure of the answer, but 'I would have thought' that its not the number of 'faces' on your poly that will make a difference, only the 'resolution' of the texture applied to the region. However I may be completely wrong, so I would like to see other comments on here so we both 'know' the answer. (I'm sure I saw a similar thread recently, I will go have a look) Regards Scraggy