Ah,k I see your point on the color issue there. Well, these are the screenshots i took just after I finished the first part of modeling it. I mentioned in my first post that I wanted a shiny look on it like the picture posted below. What I'm gonna do is slightly smoothen the jet a bit and then study the metallic blue color and try to make it a shader on the plane. I noticed that while it was unsmoothened, the shaders like Phong and Blinn didn't really stand out much so I thought I'd leave it in Lambert for the time. Hehe, you can't deny the fact that I need practice, so I'll post my progress on this thing every now and then for feedback and suggestions. :nod:
Nobody felt like avenging your death. Sorry.