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# 13 22-05-2005 , 09:17 PM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Dude, you do know that you can get better shapes with NURBS and curves then just Bevel? Use lofts and stuff, it helps in combination with polygonal modeling too.Oh, by the way, model looks great, you may want to assign a dark Blinn material with very bright specular color to improve visibility and to add on with the effect. Good work, keep it up!

,Matt user added image