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# 1 10-06-2005 , 01:48 AM
Grayth's Avatar
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Join Date: Oct 2003
Location: Brantford Ontario Canada
Posts: 43

jedi Fighter Question

Hi Kurt,

Just got the Dvd today, Great stuff finished watching the first 2 videos and have a couple quick questions. I am familiar with some hard surface modeling, as you can see from my WIP thread on the viper spaceship.

Ok anyways, Just wondering why you chose to go with the poly plane primitive and split poly tool, It seems easier to me to just use create poly tool, to get the shape,it's the same thing I still will have to use split poly tool but it saves deleting all the extra faces from plane primitive? Not sure the benefit to going with the plane primitive.

Also question on the guns. Since it's a basic cylinder shape one could just use a poly cylinder and model it out all one piece making sure I have the proper extra edges around my extrudes but wondering if the poly weight of the scene is easier using the nurbs for the guns, or is it better to go with poly's? Just wondering here as i know if it was poly's the smoothed out version could get heavy.

Thanks Kurt.