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# 5 15-06-2005 , 09:16 PM
Registered User
Join Date: Dec 2004
Posts: 30
The error I was experiencing was due to limiting movement along axes for the elbow and wrist joint (so that they couldn't go in directions the real items can't). Once I freed up each joint to rotate in all axes, I was able to set the orient constraint on the joints. However, the IK prevented it from having any effect.

How do people with IK do this sort of thing?