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# 2 27-06-2005 , 01:02 PM
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Join Date: Dec 2004
Posts: 203
Hi there all,
Come to think of it, this project will eventually be exported to shockwave. So doing some research, to answer one of my above questions, most likely it will be probably best if I used havok for the dog's ears. However I do have another question. I hear it is possible to do havok features in Maya but what I am not sure of is do I just use the Maya's dynamic features such as rigid bodies, and where is this plug-in that can export to the Havok file format HKE?