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# 12 14-07-2005 , 10:47 AM
Registered User
Join Date: Jun 2003
Location: uae
Posts: 35
first maya bevel is bad its not good for anything except very simple meshs..what i usually do is doing the bevel my self..or use the maya bevel as my base.about the problem your are facing is because the uvs are deleted...to prove that unwrap your mesh.

hope that helps.