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# 2 15-07-2005 , 12:37 AM
alienscience's Avatar
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Join Date: Nov 2004
Location: In the middle of nowhere in VA
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Well if you want to keep it low poly (if your using polys that is), or if you just want a very efficient model. Then just make a poly plane into the basic outline of a feather, and then use some alpha channels and a good texture map.