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# 5 20-07-2005 , 08:48 AM
Join Date: Jun 2004
Posts: 119

Im not sure a polygon vertex can be snapped to a edge between two other vertices.

I think the easiest way to do it would be split face 'a' accross the middle with the split polygon tool, then snap the vertex 'b' to the new vertex that gets created.

Plus that will give you a much smother and less complex mesh if you decide to poly smooth it or convert to subD's.

Hope that helps