Ok I am so entirely new not just to maya but to the entire 3d design. I have surfed the web almost an entire month striaght and seen tuts after tuts. In my opinion a car was the place to start, as it seemed not easy but not too hard. So I started on my car. I have a very basic shape now and have a question. When I convert to sub-d's from poly why do I get all these screwy disconnected edges??