Converting between Sub-Ds and Polys
Is it normal for spending hours of creasing in Sub-D mode, convert back to polys to add some detail, come back to Sub-D and have all the creasing lost? I still see the heavy bolded dotted line in the Sub-D model but the creasing is gone. Very frustrating.
I find myself in a huge dilema between using Poly - Sub-D, and just using Poly with Poly Smooth Proxy. I never know when is the best situation to use which method.
I try to stick with Poly as a final stage for texturing as Sub-Ds have apparently issues with texturing.
Any thoughts? What's a good work flow to follow when modeling such as saving poly model as backup or different versions of a model during various levels of completion...?
"Please excuse the crudity of this model, I didn’t have time to build it to scale or to paint it"
:: Dr. Emmett Brown