Thread: diffuse mapping
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# 1 28-08-2005 , 12:03 PM
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Join Date: Sep 2004
Posts: 1

diffuse mapping

A site, wich explain how to create a globe in 3dmax, were said you have to usw diffusemap to mix 2 texture on one mesh and randomize then so that seas etc and a big landscape were created.


how can i do that in maya? (i think maya can do this randomiasaiton between to textures too...