Thread: shaking camera
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# 2 09-09-2005 , 08:05 PM
ragecgi's Avatar
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Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
Since that type of thing tends to be quick, you could just keyframe it.

Or you could apply a rand() expression to the Y translation of the camera.

Im a fan of just keying that sort of thing, but maybe someone else in the Mel section would have a beeter way for you to apply this.

Good luck!


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com