View Single Post
Old 10-09-2005, 10:33 AM   #9
Registered User
t1ck135's Avatar
Join Date: May 2004
Location: UK
Posts: 1,991
Thanks: 0
Thanked 0 Times in 0 Posts

Update on the head, I tried modelling it from a sphere and then cutting back into it and it was interesting doing it that way. It only has a basic unstyled nose and mouth filled in at the moment.
560 tris so far without eyes (with temporary eyes its about 740). Body needs more detail and some hands adding and is currently about 800 tris.

At the minute its looking like a little alien (lol) but it'll change with the ears, hair and topknot blocked in (I hope!) and then textures applied. If I can get it around 1800 tris then I might use the rest to make the steed. Got a few concept sketches for that but it depends on the polycount.

P.s, Off to see jamiroquai tonight (woohoo) so no more updates till next week
Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
t1ck135 is offline   Reply With Quote