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# 53 18-09-2005 , 02:23 AM
mayafreak3's Avatar
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Originally posted by t1ck135
nice start on the displacement user added image

You could probably reduce the geometry in the wings quite a lot without affecting the final smoothed version (just in case you cut it down to a low res model later user added image ).

Thanks t1ck135. user added image I'm not to worried about a few extra polys cause im going for high res. If I get far enough and have time to make a low rez version then I might go about reducing them.

Originally posted by antiant
wow, I love this model. Great progression, and nice modeling.
Did you do the uv mapping in maya, or use zbrush for mapping?

Thanks antiant user added image I did the uv mapping in maya. I just finished up with that. I messed around with my model in Z-Brush this evening for about 2hrs.. heres what I've got so far...

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