Originally posted by t1ck135 nice start on the displacement You could probably reduce the geometry in the wings quite a lot without affecting the final smoothed version (just in case you cut it down to a low res model later ). Thanks t1ck135. I'm not to worried about a few extra polys cause im going for high res. If I get far enough and have time to make a low rez version then I might go about reducing them. Originally posted by antiant wow, I love this model. Great progression, and nice modeling. Did you do the uv mapping in maya, or use zbrush for mapping? Thanks antiant I did the uv mapping in maya. I just finished up with that. I messed around with my model in Z-Brush this evening for about 2hrs.. heres what I've got so far...