View Single Post
# 55 18-09-2005 , 04:11 AM
mayafreak3's Avatar
Registered User
Join Date: Jun 2005
Location: inside
Posts: 369
ah.. well i was wrong about the polycount in z-brush.. it has nearly 5 million poly's. Thats the head, torso, arms. legs, and wings.. one piece. the bracers on the arms and legs are separate and so are the feet and hands. I'll texture/bump map them separately in Z-brush.