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# 12 21-09-2005 , 08:42 AM
Alan's Avatar
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Join Date: Oct 2002
Location: London, UK
Posts: 2,800
hmm good question, i've never really done much with maya's env stuff (we work with renderman shaders that do allow you to control the env and refl separately). I think maybe you would have to do a 2 passes one with the reflection map and one with the environment and then mix them in post. How come you need to do this? I would have thought a single env map would be sufficient no?

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