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# 73 06-10-2005 , 10:43 PM
dilberts's Avatar
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Join Date: Dec 2004
Posts: 368
You mean for the car paint? If so it's a Blinn with a ramp plugged into the diffuse, specular and reflectivity. Attach a Sampler info node to each ramp, with the Facing Ratio of the Sampler info node inputing into the V Coord of the ramp.

The specular ramp has the Out Alpha connected to the Specular Color. The Reflectivity ramp has the out alpha connected to the reflectivity. And the diffuse ramp has the Out Alpha connected to the diffuse. Then you can fool around with the ramps until you're happy with the result. Sorry I don't have a pic and I'm away from my software right now.