Originally posted by mtmckinley Maya can natively export to .obj, but you may need to turn it on. Go to Window > Settings/Preferences > plugin manager and turn it on there. Every time I used that exporter it always screwed something up... but regardless 512x512 for Warcraft 3 looks a bit steep... I'd personally use 256x256 -- though these days people playing WC3 will probably have higher capacity videocards anyway.