View Single Post
# 9 25-10-2005 , 01:05 PM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
yep, just looks like the edgeloops need work as the general head shape is ok.
Save a copy of the head and just be ruthless, get the split poly tool and go to town playing with the lines as shown on the image NextDesign posted. You'll probably find that many of them will line up with what is aready good and there will only be a few areas where you need to rework other lines. I'd probably knock out some of the dense vertical lines in the forehead just now so you dont end up having to move too many vertices around later.

good stuff user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net