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# 6 11-11-2005 , 05:45 PM
Alan's Avatar
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Join Date: Oct 2002
Location: London, UK
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ok but think about what percentage of 2048x2048 that eagle takes up... not much. That's why it's stretching. What you may want to do is create multiple maps and assign them to different parts. E.g. wings as one body as another. That way you can keep the resolution in your textures as each piece will take a higher percentage of the available map area.

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