Thread: Yamaha Roadstar
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# 26 22-11-2005 , 05:09 PM
dilberts's Avatar
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Join Date: Dec 2004
Posts: 368
Unfortunately, that's not an option. 99% of the surfaces are NURBS trims that don't convert well to polys. And even if they did, merging all the vertices for a clean continuous surface would take at least 2 lifetimes user added image I'm gonna do some optimization once the modeling is complete, and should be able to squeak out some nice renders.