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# 5 24-11-2005 , 10:34 AM
Sil-Valeor's Avatar
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Join Date: Apr 2003
Location: Borovnica, Slovenia
Posts: 434
i think I had the same problem when assiging 32-bit tga texture to the model, but saving texture to 24-bit(via photoshop) did the trick. Maybe it would help you to do the same.