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# 10 25-11-2005 , 01:30 PM
THX1138's Avatar
19 year Veteran
Join Date: Sep 2002
Location: U.S.A.
Posts: 2,140
There is currently no easy way to render a wireframe with maya. From my experience, you basicly have to map your UV's and use them as a texture map. Though there could be another way.

Anyway, I'm not seeing the problem your describing for the top of the model. Is it a problem with the mesh?