made a low res mesh and did some detailling in z-brush.. forgot to put in ears though :headbang: But i am going to try an retopologzing it and then trying to render with normal and displacments map Never done anything like that before just trying to get a point for school we could choose something we wanted to learn https://mech7.net/tmp/1.jpg The rib cage still looks weird also the arm on the side is weird.. any tips/suggestions etc welcome