I guess the problem you got comes from a CTRL-D called when the layer containing that object is not the one active. Layer1 : empty (active) Layer2 : PolyCube1 (inactive) If you click on the polycube to select it and layer1 is still active >> CTRL-D leads to this greenwired copy which is untextured. Solution is, select object and layer relative to it, then call CTRL-D. To drop the duplicated in another layer, right-click the target layer and choose "add selected objects". Another solution is just selecting the object, then right-click a shader in the hypershade and choose the "assign material on selected" Hope that helps a bit