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# 8 06-01-2006 , 05:46 AM
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Join Date: Apr 2005
Location: Wagga Wagga, Australia
Posts: 1,432
It's a good start, I recomend keeping the base mesh as quads. i don't entirely understand why but it is better to have quads than triangles making up the mesh. user added image
Also the top of the head looks a bit angular and high. You might need to lower it a bit


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