Within Maya, I started a new mesh, using the Zbrush mesh as reference. A VERY tedious task. https://www.amauriilustra.com.br/CGTalk/Bjork_07.jpg New mesh done. https://www.amauriilustra.com.br/CGTalk/Bjork_09.jpg With some adjustments, I have finally an organized mesh, with less polygons than the first one and the same appearence. From now on, I will work with that mesh. https://www.amauriilustra.com.br/CGTalk/Bjork_10.jpg