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# 8 14-01-2006 , 10:27 PM
marwan58's Avatar
Registered User
Join Date: Jun 2005
Location: egypt
Posts: 33
thanks allot for the help, yeah i used an ocean shader for the water and used wake for it
I really appreciate the tip about the background didnt know what to do with it thanks allot

about the model itself i used a cube primitive played with it and smoothed it and for textureing i chose each face seperatley and assigned a matrerial to them thats y its not so good prolly a texture map would look better

I really appereciate the feed back though I'll try to keep it in mind in the next model im working on