I redid the head and it is quite a bit better so far, although there is still loads to do on it. I've been trying to get rid of this stupid middle part for like an hour. The creases are very annoying but i can't seem to get rid of them no matter what i tweak. This would be so much easier in poly......
I also think im doing things very inefficiently. I have a few splines going around in the front, but every time i want to tweak one of them, i have to change the rotation to zero to use an orthographic view. Is there any way to constrain movement of a vertice to always be in a straight line with the others??
Anyways, here is my work today.
What I lack in skill I make up for with enthusiasm.