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# 3 04-02-2006 , 02:29 AM
MattTheMan's Avatar
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Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Alright, I started coding. I'm doing this for all of the vector classes (no matrices yet) including ray, camera, and primitives.
also I have the color definition and the color on screen stuff done too
Here is what I am aiming for, as a first goal: this is done in Maya

a sphere, with diffuse shading.

edit\\ Alright, so I got some algorithms from the nice people at CGtalk.com, for normal calculating, and also I figured out my previos problem with the vector extrusion.

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Live the life you love, love the life you live

Last edited by MattTheMan; 05-02-2006 at 06:09 PM.