Thread: Modelling
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# 5 18-02-2006 , 09:47 AM
jasi_hawk's Avatar
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Join Date: Dec 2005
Posts: 61

Originally posted by mirek03
sounds easy enough but I'm new too (12 months).., how do you combine the two polygonal objects?? i've bust trying to get an over all picture of the Maya work flow and haven't yet come up against this in any of the tut books but have wanted to do it on my models??

How do I make the two poly objects one?

Does one always convert nurbs to polys before the final render or is it just a situation thing?


Don`t think too much for combining two polygonal objects.

In the modelling menu set under the POLYGONS there is a command or what ever u call that.It is `combine`. Select the two objects which you want to combine and then use that command and the two objects are combined.

If u want you can also parent one object to other using the outliner.In the outliner select the head or whatever u named it and move it under the body in the outliner.

Also u can try group.

For rendering in maya6 we don`t need to convert nurbs to poly`s or vice-versa.