View Single Post
# 5 12-03-2006 , 02:16 PM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
nice start to the concept jramauri user added image

it just so happens that after my initial design studies on paper I'm doing exactly the same as you - blocking things in to get an idea of if it'll work and where the bits go.

I think you could make more of the hoop though - maybe split it into 2 or 4 bits which could overlay on the body to give it some curves or something. Maybe as pipes curving off the back of the bot? You could also split the pipe along the length giving you two circles instead of one.


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net