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# 2 21-04-2006 , 08:52 PM
Registered User
Join Date: Jan 2006
Posts: 73
hi
if its a poly plane then you can use a planar projection which is under Edit polygons - Texture - Planar Mapping,

if not then you can make the file texture itself a projection. this is done when you add the file texture to the lambert. there is a selection that changes the type from normal to projection. this allows you to fit the texture to the shape.

hope that helpsuser added image