Thread: AK 47
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# 40 06-05-2006 , 11:25 PM
FubaR's Avatar
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Join Date: Jun 2004
Posts: 279

Originally posted by bobalie
This is all I have, I really dont know what he means when he says dgs material... but here we go. also, for some reason I could only get about 3 of the circles to actually do the boolean, the rest killed my screwdriver... so I can only shoot from this angle

Your model was "killed" because of wrong normals. It's an error which occurs when normals of the poly faces are inverted. This error is connected with the boolean tool. Make sure that all normals are pointing out of the object and not into it. To see your normals select the object and go to: Display->polygon components->normals
To make them invisible again do the same. If some normals are pointing into the object, select the faces which have wrong normals and go to: edit polygons->normals->reverse.
That sould work...good luck.

Edit:

TIP: if you want to bool many parts (like the "holes" in your screwdriver) then select the objevts with which you want to bool and go to polygons->combine to make them one object. Then use the boolean tool.


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Last edited by FubaR; 06-05-2006 at 11:28 PM.