A quick and easy way to set it up, you can use JS_NormalMapper v1.2 (basically uses the shading network setup from headus.com, but simplifies it) Its free at https://www.pixero.com/ (theres a version for mental ray, and another for maya software renderer depending which your using) After installing it...here's how to use it: https://forums.cgsociety.org/showpost...14&postcount=3