Originally posted by MattTheMan are you sure you are changing the diffuse channel of DGS? Maybe lower the reflectivity down a TINY bit, because now your model is looking 100% reflective. Ya I tried changing the diffuse color to a red tone, just to see if I could get a red metallic reflecty color...but it made my model black. So then I tried to lighten up diffuse attribute but it didnt help. Also, can you put a light texture on a dgs_material? To change it to a brushed chrome look? I havent tried just a thought while I was at work.