at last
Pew..
this uv layout took forever. But at last it's ready for the funpart now. After all, i think organic texturing is less hard.
There aresome edges in this mech with enormous potential to drive me insane. :headbang:
but i had a lot of fun and btw. - thx to kurt for the mech texture tut which without this would have been much more difficult.
in the render i always got this little artifacts around the edges.
They occur only when i use shadows with a light. Maybe someone
could post some mayor settings to get rid of them.
cheers
mac
..the Force is with me (sometimes)