View Single Post
# 5 06-06-2006 , 03:27 AM
Subscriber
Join Date: Dec 2004
Posts: 203

Originally posted by mc-fleury
looking good but... i cant really say because its too dark.hope to see some more clear images.

yeah I noticed that too when I transfered this from my computer that has maya to this computer which I only use mostly for the internet. And the funny part is that I when I installed Photoshop, I ran the Adobe Gammer tool for it to adjust my monitor. Yeah, also I didn't think before not to use a black environment for my background camera, but still I mean that there was a difference between the two monitors. I will not be able to get arround to fix this until I get some prfessional help with using the adobe gammer tool, so I am hoping for the best, that at least for now, changing the camera's background will be enough and maybe when I get everthing into shockwave it will be different.

I got a long ways to go though considering that I want to do a 2006 Mustang, police car, reduce the polygons to my 1969 camera that I did before I knew about polygon counts for gaming, also add some filler cars, and build a race track. Heck, I feel like by the time I am done all this, my game engine would be so obsolite by then. On the other hand, I am just doing this for 2 reasons. 1 school project. 2. I want to finish learning about creating racing car games in shockwave.

Also, I am back to finishing up the textures for this car, and hopefully by tommorrow, I will have some new renders for yah, and move on to fixing my 1969 Camaro.

Later dudesuser added image